Hoi4 best submarine. Probably other nations too.

Hoi4 best submarine. As there are about as many submarines as there are yamato .
Hoi4 best submarine The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. Donits is the best admiral for submarines right? Reply reply Brand new HOI4 player here (from EU4), this might be a very dumb question but is the game just all one war? all the stuff i read seems to imply prepping for this one global war (wwii obv) but like, there's no free for all or anything you basically pick a side -> win/lose -> the For example don't send submarines in to shallow sea. However, if you want the best of the best for multiplayer games or just want to completely dominate any fleet you come across then we need to pair these together and see which one is the best. Once you have those sub 3s with snorkels they become sneaky enough to do damage and not get killed super fast. I just have the base game with no DLCs for now and trying to restore the Austro-Hungarian empire as Hungary. But if what you wanted was torpedo attack, subs arent really a good source for that. This subreddit is an unofficial community about the video game "Space Engineers", a sandbox game on PC, Xbox and PlayStation, about engineering, construction, exploration and survival in space and on planets. After all, submarines and destroyers and cruisers are all individually quicker to produce. . They have a regular chance of reveal once they attack of 50%, but that gets lowered drasticaly by Trade Intrediction doctrine which AI Germany goes for. Anything to look out for to set the submarines to? #4 - Only use your best subs to go after warships. (the zero was the best plane for a while according to my memory) Reply reply Th3DankDuck ITA has submarine MIO that is better than Black Sea Designer (original Black Sea ns was Against players, I don't know. In Barotrauma you're a submarine crew member beneath the ice of Jupiter's moon. TIA Locked post. Best defence is forts on your ports, land and sea to defend against forced beachheads to the sides too, and some quick reaction divisions nearby to help out. Due to submarines being nerfed in 1. 3. Chance reduced by doctrine, but as that is a multiplicative modiefier the change is This page was last edited on 7 May 2017, at 15:55. Best Submarine Movies &nbsp; &nbsp; TOPICS. Archived post. Sub doctrines, radar, encryption, and decryption are vital. The best meta currently in HoI4 is heavy cruiser spam: To make these Heavy Cruisers, start Usually people jump from Early Submarine Hull to 1940 Submarine Hull because sub 2 isn’t a huge difference in survival compared to a sub 1 but takes longer to build. If your subs intercept all convoys in and out of enemy territory, they can't get any resources besides those that are present in the territory directly connected to the capital, and can't supply troops fighting not on their native islands. There is a reason people recommend naval bombing, or parachuting ports. You submarine fleet will be destroyed within a few days. My updated Tier List of hoi4 focus trees (3 top voted comments are the nations I play next) What is your best submarine configuration? Assuming the right side of trade interdiction has been fully researched. #5 - Tech matters. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by I have these submarine fleets and such, but they take such heavy casualties I can't help but think that I must be doing something wrong. In both cases you're best of keeping your surface fleet in port for Also the submarine you cited could carrier a whopping total of 3 planes, which wouldn't make much of a difference. These subs will destroy all the enemy escort groups in the process of destroying their convoys. However its combat bonuses are a bit worse than trade interdiction considering how important visibility is in hit chance. for netherlands go heavy into subs since you have the best submarine admiral in the game (just very slightly better than donitz) (the best naval doctrine), & have one time 2 year tech reductions for the other ship types Reply reply It has been a while since I touched HoI4 and away from my gaming rig for the interim. These are defensive fleets. Spam of "The Bathtub" Submarine: 1936 Submarine model; 2x Torpedo I; Engine because we can't take it out. 1K votes, 123 comments. r/hoi4. Moonstone Island. I mean when i play america i use task forces like the US did historically but its whatever i feel like so i would make the Main Heavy Force with all my BBs and CAs then i would create Go to hoi4 r/hoi4. Submarines are statistically overpowered. Subs are used to cripple your opponents sea trade and supply, especially useful against island-based countries (UK and Japan). I ended up having to save the world by liberating India and southern China, building a massive navy, and sailing Poland's four aircraft carriers to clear the path for Poland's amphibious invasion of Japan. Being Germany I have "Karl Donitz" with the "Seawolf While they only had 1 more stern torpedo tube, they carried a good deal more torpedoes (22 vs 14 - probably best thought of as another angle on increased range from a HoI4 perspective though). 15. 1 aggression value vs screens. Not good for anything else except convoy raiding. sketchyfish007. For example, the "Sea Wolf" trait gained from commanding subs gives +20% submarine attack . What doctrine would be the best for an all-purpose and diversified fleet - Submarine fleet (size of groups depends on amount of submarines and number of admirals with the convoy raiding traits, but 3 is a minimum and 10-12 the max) : submarines on convoy raiding stance (heal when damaged, separation allowed and only engage if low risk (to stop suicides, their role is to destroy convoys after all). I usually use older subs for this. 400K subscribers in the hoi4 community. The other doctrines have niches. A place to share content, ask questions and/or talk about the grand strategy game Go to hoi4 r/hoi4. you don't need a lot of them either. And this is why navy is shit in hoi4, naval combat should have a phase/range system like Crusader kings. if you really want to mine contested areas, a sub with a mine slot works, but i'd rather use that ic to build regular ships to take control of the area. paradoxwikis. Either focus completely on a submarine navy or slowly build a surface navy that's combat capable after Barbarossa. Put your submarines into 1 fleet, two task forces of 10 submarines with automatic reinforcement. 5 times as good as Light Cruisers and all other ships are really bad at it. It seems like the subs of hoi4 can't dive and have also a huge red flag on the flagmast. Even when we add the hull and other modules, a submarine is getting less total torpedo attack per IC. 'Bold' is simply the best trait you can get, at least for task forces you want to fight Submarine Spam. Submarines have a very high retreat values. What is the best tank design: a definitive Updated on August 16, 2024, by Rhenn Taguiam: With the Trial of Allegiance DLC building upon South American nations in Hearts of Iron 4, fans of the historical grand strategy title might be Destroyers are the best ship for Submarine detection and 2. All you do is fill space for naval supremacy. Thus trade indication is the best suited. The subs should have good torps and the best snorkel you have, and be split into packs of 8-12 (any more and there will be operational penalties). Light cruisers are the best type for spotting fleets. Submarines are made very dangerous to the enemy. If you really need to use the navy, just keep in mind that submarines don't belong in shallow waters. Top. Finally Wolfpack of submarines for convoy raiding. Also add monitors!! (Destroyers with a heavy battery) I wanted to know some good task forces and sizes, especially for submarines < > Showing 1-4 of 4 comments . Just make sure you spam subs, and like the other guy said, always engage. Open comment sort options. Mobile Force: this spirit is available if you have the Base Strike Doctrine. (1) Bathtubs: starting subs and 1936 subs. -Every time a submarine fires a torpedo it has a 3. The meta for ship designs and what ships are That’s sortof how to best play it in HoI4, too - the sub3+bomber meta is designed for Germany (but accessible to everyone). The best way is to make Spotting Cruisers (cruisers with only Float Plane 2s on them) and pair them up with 5-10 Destroyers each with only Sonar and Depth Charges. I have been playing Hoi4 Day by day, everyday, since May 7th, 2020, ask me anything upvotes So like submarines meta? upvotes 107 votes, 41 comments. Only time you should build a legit navy is either to larp or because you’re dealing with enemy submarines Reply reply 49thSamurai • Live action role playing, it refers to roleplaying in real life. I Early game, between 1922 sub and destroyer, which should i pick?: Submarine: cost per minelaying: 480 IC longer range: 2500 km very vulnerable to In this short tutorial esque guide I will show how the current best way to counter the Axis sub spam, as the Allies (specifically the United Kingdom). Since they are really slow. Apr 10, 2019 @ 2:03pm Tbh idk man. I still got raided by their submarines. It's very hard to I have my submarines (starting and/or trickle built) set to convoy raid in specific choke points: the Atlantic narrows between Brazil and West Africa, south of South Africa, the sea zone north of Scotland, and in a belt across the Pacific one sea zone out from the first sea zone surrounding Japan. A fleet can only engage submarines if it knows they're there. What MIO is best for naval anti-submarine warfare? The fully complted MIO that is dedicated to Naval Aviation provides these bonuses: +10% range is Go to hoi4 r/hoi4. Minelayer group. Please remember this video is not the be all end all, Submarines later in the war definitely had both at least the German submarines did. OPR (onepagerules) is the home of many free games which are Once Germany has taken france they can start producing dockyards at a decent rate. For aircraft, prioritizing supermarine but using the others because supermarine only covers fighters is pretty logical. Land: Adaptable, once again fairly hands down. L0chbessie • I cannot naval invade anyone despite having complete naval supremacy because of these submarines that somehow cause 100K Once you feel comfortable knowing how destroyers and submarines can be best exploited, playing as the Netherlands on the Axis side to mess around with cruisers and carriers is a good next step. (Unrestricted sub warfare etc. They are really only useful for convoy-raiding and some niche fleet compositions. If he reinforces his escort fleet then that's destroyers that the battle fleet will lack. Naval Bombers are of course still a problem, but getting the convoys will cut off supply to the air bases and garrisons. 1 your sub force should consist of two components. r The difficulty with HoI4 is there are SO many things that exploit the AI, or mechanics, it's impossible to find a balance everyone agrees on. CVs are almost always the first target of bombers due to how naval targeting works, so if you launch 400 naval bombers and the enemy launches 400 naval fighters, what ends up happening is that they shoot down maybe a dozen of your . 12, spamming subs is no longer a viable option for fleet-building. 9. that its best job is using its godly range to hunt convoys in the far reaches of the earth, and hoping that no enemy is going to show up to try to stop them. ADMIN MOD Which is the best method for convoy raiding? submarine or light Cruiser? Discussion some say it's submarine, others say it's light Cruisers I don't know which is better since Naval Netherlands gets 2 100% submarine research boosts and starts with 36 subs, letting me research 44 subs by 1940 casually with a convoy raiding genius. tldr: which is better comes down to what your objective is: hunt convoys or take on warships. Flee or fight alien lifeforms, explore a strange new world, command your crew, and craft equipment in a tense 2d co-op experience. New comments cannot be posted. The rest are somewhat take-or-leave (Superior Tactician is probably the second best), with Bold being the best non-gainable trait. Also of somewhat ULTIMATE Submarine META PRO Guide - HOI4 Meta Navy Guide00:00 Subs!00:23 Why subs are broken01:36 Lets make a submarine04:09 Getting started07:44 Trade Inter 3) The best minelayers are subs with minelaying gear. Brand new HOI4 player here (from EU4), this might be a very dumb question but is the game just all one war? all the stuff i read seems to imply Go to hoi4 r/hoi4. This phase is skipped when detecting enemy surface ships. I disagree about including them in the strike force. destroyer with just a main gun and two mine rails. The best thing you can probably do after digesting the above, is start a 1939 game, and use console to cheat-build your fleets, and set up research etc. Special Projects are research projects carried out in Experimental Facilities, a new province-based building type. 1940 anti submarine tech can not deal with equivalent submarines. As we all know ships in Hoi4 have been completely changed the old "rock-paper Trade interdiction is the best for conventional ship to ship combat (carriers and capital ships). My 5 attack submarines with schrapnel And another squadron with 5 reco submarines and radar I will create a submarine fleet of 8 attacks squadron and 2 reco squadron. I’ve tried checking online and watching YouTube videos on best templates to use and almost all the Air supremacy and a couple of nav/tac bomber wings are always going to be the best naval fleet. I have a few thoughts Go to hoi4 r/hoi4. King Brodd the Mancrusher Gargant and four Mega-gargant variants Gatebreaker, Beast-smasher,Warstomper and Kraken-eater – make for an army that's small on model count and big in every other way – especially the carnage they can cause! Cruiser Submarine - A crappier 1940 Sub. This means that per every convoy sunk (cause i'm 90% sure they never miss on convoys) I have an at best 50/50 chance of sinking the submarine that destroyed that convoy. Let’s say I have a big fleet with a few battleships, a few carriers, cruisers, destroyers, and submarines. Question can I early game use naval bombers as spotters or is the best I can hope for is just scaring off the subs. They are equivalent to the highest tier of submarines (but they Submarines before 1940 tech with snorkels are gonna be easily killed. I have upgraded all naval doctrines and using 1944 Destroyer equipped with 2 deep charge and 1 mine sweeper, with best sonar and radar, it still in most case can't find the submarine. 5% chance of revealing itself. A submarine starts out hidden and has a chance to be spotted if it gets too close to an enemy ship (submarines may also be spotted by aircraft). 4) The best "kill stuff" patrol fleet is a small group of cruisers. At 1939. Avoid including submari The second meta is sub3 plus bombers. Very good if you max the speed and set them to be the same speed. For FMs a toss up between Offensive Doctrine and Logistics Wizard. They also slow down you fleet because of their abysmal speed. Keep your other ships, heavy or otherwise, in reserve and wait for 400K subscribers in the hoi4 community. Party up with friends from all around the world to chat, hang out, explore MILLIONS of player-created rooms, or build something new and amazing to share with us all. doesn't need an escort cause it's a waste to mine contested waters, you should use them to make it harder to raid and naval invade your main ports. Let them land, hold the port so they can't resupply, then encircle and destroy the invading divisions. I think there need to have more upgrade to sonars as the submarine have many upgrade for its stealth. So any escort you Long range submarine patrols, and similar mine laying operations are my first two choices. Perhaps 5 good light cruisers with one heavy cruiser or one carrier. Subsurface is better, and regardless your fleet is most efficient in combat with trade interdiction. Click the sea region to see info. Submarine torpedos can damage heavies but only have a chance to do so if their screening efficency is <100%. Placate the Go to hoi4 r/hoi4. Probably other nations too. I'm consider myself a beginner at navy in general but I'm trying my best to be the most complete possible as a player and time has come to take a look at germany. Apparently, right at the end of the war, Japan had a couple loaded with illegally US-marked planes on their way to make attacks on the US mainland. the internet's biggest community for finding the best minecraft seeds! Members Online. HOI4 whatcanisay) Some Cruisers are lightly equipped, others are heavily armed. Old. Help with Submarines. So if I want to have minelaying submarines then I'm stuck with subs that don't have the range I want. Naval Bombers: Small frame (Medium if too far from coastline); Smallest Go to hoi4 r/hoi4. If the patrol (which is very wide spread) spots something before the local fleet can arrive I manually take fleet Go to hoi4 r/hoi4. This is where you have a submarine with an engine and single torpedo tube and build as many as you can due to the cheap production cost. - STANDARD SUBMARINE: level 3 hull: 3 submarine torpedo tubes, best engine you can, 1 snort for sub visibility makes him harder to detect. The 1944 Hull takes chromium but the visibility stat is mostly on engine and snorkel, so if you would need to import more chromium than you think is worth it, just upgrade your SS Submarine – cheap, slow, limited loadout options; SS Cruiser Submarine – cheap, unique to a few countries, slow, special loadout options. UK: you start with the best navy in the game, and because you fight all over the world you have a lot to use it for. Not sure how this could be best implemented, but 399K subscribers in the hoi4 community. Is an open-world deckbuilder with 100+ islands to explore, spirits to tame, items to craft, and secrets to discover! Following your village's tradition for Alchemy training, you've moved out to spend a year away from home. Share Sort by: Best. i’m not even trying to call you out for going all SJW because i technically agree with you, but if you’re willing to pretend me casually Im playing as USA and im just curious whats the best way to make a big strong navy? My plan is to make 2 battle fleets, 2 screening fleets and 5 sub fleets for the pacific And im gonna build 1 battle fleet, and multiple screening fleets for the atlantic and a few sub fleets Is there a hoi4 mod that starts in the year 1000? Go to hoi4 r/hoi4. built a bunch of capital chips and carriers with no support vessels and in the 1940's I ran into a group of Soviet submarines. Alternatively, use a small strike fleet that includes 1 or more Where to convoy raid? Best Submarine Designs in HOI4. Then the enemy start using the rest of his navy to Radar vs snorkel often gets debated. The Sons of Behemat are an army for Warhammer Age of Sigmar, made up entirely of gargants. Question Playing as Ireland, managed to grab Northern Ireland and join the Axis, was wondering which spirits were the best for Submarines only. The best I can get is a 6000KM Cruiser sub range with 1 minelaying tube. However, for navy I can't figure out what is the optimal strategy. The sub launchers have less attacks, and are less cost effective. 0 km "ability to detect submarines" It's a cheaper battleship. a Fallout themed HOI4 total overhaul serving over The answers to these questions matter enormously for determining the best way to allocate your fleet. your best bet would be a submarine fleet to raid convoys in the middle of the Atlantic and along the trade routes of Britain and create a strong force of naval bombers to put the Royal I was playing naval italy and destroyed most of the royal navy but nothing changed. I have about 60 submarines and would like to convoi raid Great Britain. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Submarine currently is the best navel units out there. HOI4 Tools SGr - Save Game Recorder - records, compresses, and archives autosave files in realtime, no game impact. Depending on the explicit details of your loadout there may be a reason to have Special Projects were introduced with the release of Götterdämmerung and the accompanying Patch 1. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. In OP's case, 33 upgraded 1936 submarine hulls gives Doenitz 10 task forces of 3 each with 3 in reserve. Destroyers are best at hunting submarines followed by light cruisers due to their high sub detection ability and use of depth charges. Submarines: So they mostly exist to convoy raid or possibly mine unless you do full cheese sub meta where you build a huge sub armada backed by a bunch of admiral traits and doctrines to enable them to fight and win pitched battles. Read up on the wiki. It seems the enemy submarines smell if you have depth charges or not. Rec Room is free, and cross plays on everything from phones to VR headsets. But never in shallow seas. Generally speaking, you want to concentrate your best and most powerful ships in to as few strike forces as possible. The Convoy Raiding composition focuses on assigning task forces of 9-12 submarines in each fleet. Members Online • Sasukefan99. Reply Submarines in a death stack are actually a burden on your fleet because they make your ships more likely to flee due to retreat mechanics as they will be dying in droves. Make them fast and have a lot of surface detection on them. If they go with Britain, the Netherlands can get another 100% boost to subs AND upgrade the already good sub admiral with 1 attack, 2 maneuvering and 1 coordination skill but you won't survive. Historically they held a medium cruiser battery, however in hoi4 they do not. Q&A. ; About Hearts of Iron 4 Wiki; Mobile view Such stealthiness can also be valuable in normal combat or escaping from it, which is usually the best course. As there are about as many submarines as there are yamato Naval: best trait in the game, hands down, is Concealment Expert. Submarine Primacy: this spirit is available if you have the Trade Interdiction Doctrine. Except HOI4 is a video game so it's just There are a few good options. It cheats and will naval invade regardless of what you do. Well, if submarine 3 is good enough, in practice, against the AI, then upgrading may be counterproductive simply due to production cost. Destroyers have the highest Evasion, while Light Cruisers have 20 less Evasion. Im not sure submarines are underpowered, the question above is more around the general mecanics of convoy raiding. ) Question I’m gonna get Germany back for the Lusitania I have been playing Hoi4 Day by day, everyday, The biggest problem is that the detection of submarines is waaaaaayy too high. I'm currently trying a paraguay campaign where I'll be relying on submarines for sea control, if I Now im going to explain every part of those numbers the best way i can. Submarines are the easiest ships to design in HOI4, since they only have two stats that matter: Torpedo Attack; Sub Visibility; You will need to increase Torpedo Attack as much as I have tested several escort strategies ranging from empty ship hulls to full fletched fleets with all anti sub modules. Also, to improve my spotting ability I'm testing the cruiser submarines. In games like HOI4, there's always somewhat of a - BASIC SUBMARINE: level 1 engine, level 1 torpedo tube. SS Submarine – cheap, slow, limited loadout options SS Cruiser Submarine – cheap, unique to a few countries, slow, special loadout options. Image Archived post. Fleet in being has the best destroyer detection and org, the best cruiser sub detection, best escort efficiency. Many-player Macro-Micro WW2 game: HOI4 /pre-- WW1 Global grand strategy game: Pride Tier 1 carries no speed penalties and is cheap, Tier 3 has the same -2% speed penalty as Tier 2 but is better, and Tier 4 is obviously the best performing, but most expensive and carries a whopping -5% speed penalty per fitting; DDs are fast enough they Vary the appearance of icons in HoI4 in order to depict unit strength Describe what words or phrases introduce confusion or ambiguity in HoI4. Building up a fleet takes quite long, and beating UK in a decisive fleet battle will take even longer. So which is it? 0. Periscope helps, but I would rather have radar in the slot. Once you reach maybe 30 subs 1940s, and always engage, You are guaranteed to sink ships. (ideally) one per patrol DD task force. Or do you want a full lecture on hoi4 navy? Submarine Aircraft Carriers are a thing. They will then rush into combat as a group meeting the enemies fastest ships, usually DDs and CLs so take that into account. 9 km. Gaming While that would certainly make sense, I do not believe this to be the case. 9 km or 17 km? It takes 0. Unfortunately, just because you're able to have lots of small things doesn't make it Submarine task force design? If I were to design another flotilla for picking off the escort ships themselves, how would be best to go about doing that between the snorkel and radar ships, with patrol or strike force orders, ect? I have been playing Hoi4 Day by day, everyday, since May 7th, 2020, ask me anything Fairly new to HOI4 but not paradox games so I kind of understand some of the lingo and importance of what makes up your military. my fleet didnt even engange sometimes while being on stike force and if it enganged it was a stareing contest from invisble The best I've ever seen is after WW2 as the USSR, I had puppets on all my borders with NATO except for the black sea and Turkey. Explain Like I'm Five is the best forum and archive on the internet for layperson-friendly explanations. They significantly reduce positioning, which negatively affects the rest of your ships. The key to sub3+bomber is first to get sub3s and snorkels. Diving time was apparently 30 seconds for the VIIC vs 35 seconds for the IXC, and habitability on the IXC was better. Give your sub snorkel, best (and maximum amount of) torpedos and best engine. Destroyers have twice the HP of a Submarine, but 1/3 the HP of a Light Cruiser. Brand new HOI4 player here (from EU4), this might be a very dumb question but is the game just all one war? all the stuff i read seems to I'm having trouble determining what is the best way to manage naval MIOs as the UK. And torps have x0. Separate the subs from the fleet in fleet they are a liability and slow things down, if you want torpedo goodness then make some torpedo boats from destroyers or for some nations torpedo cruisers, i personally like torpedo cruisers because they dotn get deleted nearly as fast but can take down capital ships, then use my submarines to harass shipping lanes Sub Visibility 17 km "How easy to detect a submarine is" Hard to know what this means, because Surface Visibility is 0. But in HOI4, you can make submarines as undetectable as the Red October, and it seems only a practically min-maxed ASW fleet will be able to detect and engage them. Call this the hunter/killer patrol group. The problem with this approach is that the most numerous enemy ship in the game by far is DDs, so you're Go to hoi4 r/hoi4. Unrevealed submarines cannot be attacked at all and revealed can still only be attacked by anti-submarine damage. New comments cannot be posted and votes cannot be cast. At this rate it is impossible to destroy them faster than they are being built. submarines: all the torpedoes you can fit+Radar Reply reply What are the best stats to focus on when designing ships for different roles? upvotes r/NoMansSkyTheGame. What's the appeal of Cruiser Submarines? upvotes What is the best tank design: a definitive answer upvotes They CAN, they're just not very good at it. I’ve noticed that they do manage to sink some British ships (especially submarines), but they take a lot of casualties in the process, ESPECIALLY when I send them to aid a large Playing as a facist dutch in multiplayer vs usa, france britain and rest of the allies, we don't attack france we sea lion britain, the dutch submarine fleet of 50 kills the entire british army and most of their navy solo. If you want death stake with US, Fleet in being is the one to go. The same can be true with Destroyers. This is the weirdest generation i’ve seen (seed: 1390549343) Go to hoi4 r/hoi4. So you need to compensate by putting them on high aggression just to get them to attack and not run away. Radar makes them more likely to find convoys as well as The best way to kill Submarines (especially 1940 Submarines) is to use a Spotting Cruiser as a spotting task force, in combination with Depth-charge Destroyers. It is Go to hoi4 r/hoi4. The only benefit is an extra torpedo tube. To save you some time I will just go ahead and tell you the results of the battles: We had 6 battles total between them all: CL vs CL-A -> CL Won The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. 0 unless otherwise noted. Both using and combating. 9 km to "find" this sub, but 17 km to "detect" it? What? Sub Detection 2. New comments cannot be Sonar is litteraly useless on this ship as it can't attack submarines anyways. Possibly the easiest meta in the game, and the one that most people go for is the submarine spam. Each fleet should ideally be sent to a location with negligible to no air cover. Never miss a thing. I will make a squadron like that: 20 cruisers submarines with 2 reco planes and I had a very weird game as Poland where I made sure we knocked Germany out fast, but Japan was completely out of control. Have had instances where I have Go to hoi4 r/hoi4. Euphoric-Dance-2309 and submarines, for laying them in areas where the enemy has naval supremacy. Depending on the explicit details of your loadout there may be a reason to have Go to hoi4 r/hoi4 • by comments sorted by Best Top New Controversial Q&A [deleted] • submarines can only really kill capital ships well but thats if theres a good amount of submarines and only a few capitalships(No screens or else subs will get massacred, even in a doomstack) but going down the submarine doctrine tree can make the Submarines are very slow and can only really engage convoys effectively. I am a relatively new player. Current issue is that the subs are literally too fast for the destroyers to fight so they do a ton of damage then just retreat from the destroyers before the Go to hoi4 r/hoi4. If he doesn't my submarines will rip him to pieces. 399K subscribers in the hoi4 community. Set to Convoy Raiding in the Bay of Biscay, Iberian Coast, African Coast, Mid-Atlantic Ridge. I am building up a decent sized navy with a focus on submarines in the early game to cut of vital trade routes to the ally powers. The only case for it is to up the task force's average submarine spotting stats if other ships in the task force have depth charges, but you should have special ASW designs and I only convoy raid with the fleet to wipe out the enemy escorts. They'll will still be able to trade with Sweden and nav is best against subs Reply reply twillie96 • To counter sub 3s with trade interdiction maxed, you need 36 depth charges for a 1-hit-KO, but with a good offense stat on an admiral this may be lowered. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by 407K subscribers in the hoi4 community. For tanks, infantry tank designer seems pretty logical. ADMIN MOD This is the fiat 500 of submarines. Best. Subs are best at torpedoes, mission range, and surface detection. Im currently playing Germany and as I started ww2 my 3 task forces of 20 submarines each, which I put on Convoy raiding, got destroyed by the British. You spot enemy fleets faster (not that big deal imo). Presumably, this is a buff to submarine damage output, otherwise the Sea Wolf trait would be effectively useless, as destroyers are far superior in hunting subs. In battle submarines do very poorly against screens but they can do significant damage to enemy capital ships and even sink stuff like battleships making it useful in generall naval battles and not just as a convoy raider. A place to share content, ask questions and/or talk about the grand strategy game i never said cruisers weren’t strong, i said battle cruisers aren’t useful. Fear_Naught. They are way too visible and vulnerable to operate in sea zones with enemy presence. New. Example Raiding Task Force: 30 Submarines; Minelaying Task Force Composition Another way to look at fleet/task force size is: you want your best submarine admiral controlling your best submarine models, divided into 10 task forces (to avoid penalties, with remainders in reserve. Ex if you are Germany the sea isn't particularly important in the short/mid term for your war plan, but in the long term you can't win without it I think putting a few light cruiser with radar and scout planes into the convoy escort fleets would work well enough instead of putting radar on destroyers, though I haven't really played enough against strong sub-fleets to evaluate it. I put them in small groups. The trade-off under this doctrine is that light cruisers and destroyers have mediocre anti-submarine warfare capabilities and weak escort efficiency bonuses, so vulnerable friendly Go to hoi4 r/hoi4. Naval bombers do 5x damage to ships, but naval fighters don't do 5x damage to bombers. Carriers is the best if you want to port strike, then run away pearl harbor style. They are just niche, and trade interdiction is going to be best for most countries. Especially given, as you mentioned, the historical production level of 3 submarines for a total airfleet of 9 M6A1 Seirans, themselves subpar aircraft with a max payload of 1 Type 91 torpedo or 2x 250lb bombs. I think the UK is the best because you are able to do the naval focuses early and they provide better bonuses than other countries. But to make effective use of those attacks we want to hang around particular damage breakpoints. Welcome to Europa! In Barotrauma you're a submarine crew member beneath the ice of Jupiter's moon. And the crew of these things is singing the national anthem red october style the entire time. It's far better to just have a torpedo module on your screen destroyers and have your subs convoy raid. Alternatively, use a Putting together a force to raid convoys is pretty simple: just put a bunch of submarines together and assign them to a region. They can have 30-40 dockyards building submarines at the end of 1940. how many do I put, how many fleets do I make That really depends on what you want to achieve and how strong enemy, or several enemies are. Content is available under Attribution-ShareAlike 3. Rec Room is the best place to build and play games together. Also lots of focuses give cost reduction for ships and combat bonuses. It's fast ( relative for 30,000,000 tonnes of floating shark food), has big guns and lots of little guns, is crewed by happy singing Germans ( the British don't do poor people ships, they have an empire you know) , it's cheap to build ( important when your a poor non globe spanning empire or person with any brains), the name is superior to battleship. Seperate them from your surface task forces. In HoI3 it was 2-3 'Submarines' (I believe each Submarine unit represented either 100 or 1000 actual submarines, I can't remember) for the best balance between visibility and The ship that will find a submarine quickest is a floatplan cruiser with just as many floatplanes as possible with best radar and sonar, however this is a quite expensive ship and it wont have the firepower to take out submarines by itself and if you combine it with destroyers your detection efficiency will go down since it is based on average. and if you can’t read a mildly expletive post on reddit without writing 3 paragraphs about why i’m not allowed to say those words then you arent ready for the internet. It provides a +20% bonus to researching submarines and makes designing them cheaper. We’d advise getting a decent amount of submarines together before deploying them, 20 submarines should be the minimum used. Main aspects of naval warfare are movement speed and firing range. ADMIN MOD Best way to hunt down submarines after MtG? Question Wondering which mission is the best to hunt down submarines. Paradox pls fix pre dreadnaughts and cruiser submarines make them realistic by adding a module slot for a battery on both. com] with the 'hourly change' value and the 'Base detection' value. basic intro to Navy so more people can start having a load of fun in big naval battles and destroying supply lines with submarines. Use Trade Interdiction, Cost Reduction designer (where applicable, otherwise visibility reduction), an admiral with visibility reduction traits. This is the best option, naturally, for those just using subs. The best way to kill Submarines (especially 1940 Submarines) is to use a Spotting Cruiser as a spotting task force, in combination with Depth-charge Destroyers. Recently I did an experiment as the USA with a singular task force consisting of 3 '44 carriers with max decks (radar and aa) and 25 '44 DDs (with radar and aa) with as much light attack and torpedoes as possible, and I usually have an (submarine adept) admiral commanding only subs in a theatre usually 5 or 6 groups of subs between 6 and 10 large, those subs will have an area of responsibility to raid and patrol in. Put the level 4 admiral in charge of them. This scales [hoi4. But in HOI4 they can always fire at each other. They are cheap and deal a lot of damage. yes but hoi4 in general isnt historlly accurate thanks to the ai I think the best option is to send the subs into other sea tiles far away from the coast of Germany, if you have enough subs to cover the areas, you can create a barrier, and at the end you will intercept their trade. Does adding a couple of cruiser submarines with catapult aircraft, to a larger group of 1940 subs with heavy torpedo armament, help the entire group with surface detection significantly enough to employ them this way? Or is adding range and using them by themselves in far flung sea zones the best use for cruiser subs? Inquiring minds want to know. Controversial. After they received word of the Japanese surrender, they (understandably) pushed the aircraft overboard so as not to be hanged as spies or what not. Best approach to invade the USA as the USSR post WW2? Churchill gave me advice in HOI4 dream G. Go to hoi4 r/hoi4. Put in a good engine and a snorkel if you have them so you can evade detection Submarine could run away from surface fleet easier and spotting naval bomber from long distance Radar was a better choice for subs than snorkel since you could spot and Basically LC is the best at everything, but for a much higher price and much more micro, as its not realistic to have multiple LC per spotting fleet in many sea zones. Against the AI, don't bother. Fleet in being is the best counter sub doctrine. The cheapest way is to use Naval Bombers/CAS/Tacs This video serves as an easy to get into guide regarding submarines and it's various viable templates. dqjfsq vktdes rvjlbil fagwm zsu vrb hsrlpq wttfuur kwxjjv kqyw
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